The years are absolutely packed — Ars Technicas best video games of 2023 2022’s relative drought leads to an absolutely packed year of major epics.
Kyle Orland – Dec 27, 2023 12:30 pm UTC EnlargeAurich Lawson reader comments 14
Further ReadingArs Technicas best video games of 2022Its been a real period of feast or famine in the video game industry of late. Last year in this space, we lamented how COVID-related development delays meant a dearth of big-budget blockbusters that would usually fill a year-end list. In 2023, many of those delays finally expired, leading to a flood of long-anticipated titles over just a few months.
But the year in games didnt stop there. Beyond the usual big-budget suspects, there were countless delightful surprises from smaller indie studios, many of which came out of nowhere to provide some of the most memorable interactive experiences of the year.
These two trends make it difficult to narrow this years best games down to just 20 titles. The shortlist we assembled during the winnowing process easily approached 50 titles, most of which could have easily made the list in a less packed yearor been swapped with a game that did make this years list.
Looking back years from now, 2023 may be mentioned in the same breath as 1998 and 2007 as years that were packed to the gills with classics. Here are 20 titles released this year that we think will stand the test of time, sorted in alphabetical order, with a single “Game of the Year” pick at the end. Against the Storm
Eremite games; Windows
Further ReadingAgainst the Storm feels like WarCraft without the war, and its weirdly calmingWith most games I played and wrote about this year, even the titles I really liked, I would tell myself, I could see playing this more. With Against the Storm, Im not just imagining it, Im actively plotting ways to make it happen. Enlarge / A (rather well-organized) village in Against the Storm, with the Hearth at center, constantly burning the resources you acquire.
This game is stuck in my mental queue because of how surprisingly well the core gameplay loop works. You create the kinds of little villages youd make in a typical real-time strategy game, except theres no real-time battle, just a gradual push against time to gather enough resources, deliver the right goods, and keep everyone moderately happy. You can save any time, but each session can also be played in about an hour. Its deep, but its also calm. Even the roguelite map-wiping aspect of the game isnt a punishment but, rather, a reminder not to worry too much about any one level. Advertisement
Against the Storm is also now Steam Deck Verified, having made lots of changes to how controllers, gamepads, and on-screen text are displayed for that tinier screen. It’s a smart move to make this session-friendly game more couch-capable.
You can pick out a few distinct genre influences in Against the Storm, a handful of specific art homages, and probably quite a few mechanics plucked from other games. But it is very much its own game, one that has been tuned well over its early access period. I keep finding myself hoping for little stretches of time where I can break away from daily life so I can have a bunch of villagers, a queen, and unknowable forest spirits demand more and more of me. Its quite weird, but it works.
-Kevin Purdy Alan Wake 2
Remedy Entertainment; Windows, PS5, Xbox Series X|S
Further ReadingAlan Wake II preview: A waking nightmareI am not really in the target audience for Alan Wake 2. I only played a few brief moments of its predecessor, and Ive never really gone deep on survival horror shooters, having bounced off the Resident Evil titles in my youth. And while I was initially thrilled with developer Remedys last title, Control, the combat felt too repetitive and grinding for me to keep pushing through it for one more head-melting story reveal or another cleverly worded office memo. Enlarge / Welcome to Cauldron Lake.Remedy
And yet I think Alan Wake 2 is an inspired, fascinating, entertaining game, one that Id recommend to nearly anybody. Anybody, in particular, who digs The X-Files, Twin Peaks, Stephen King, Resident Evil, meta-fiction, Control, True Detective, or pondering dark myths amid the beauty of the Pacific Northwests majestic, damp forests or a lucid-dream version of New York City.
AW2 gives Remedy the breadth and budget to tell the kinds of stories it’s best at telling. Even if I found the gun-focused but bullet-constrained combat a bit of a slog at times, I wanted to push through. I wanted to watch Saga Anderson discover and react to the reality-altering mystery she was investigating. I wanted to have more moments like when Wake was thrust onto a talk show couch, unaware of the book he was there to promote. Advertisement
Theres also a musical number. This isnt a game where you can see the beats coming.
Like 2022s game of the year, Elden Ring, AW2 feels like a distillation but also an expansion of all the games that came before it. Its not going to be for everyone, but it provides a wonderful service for those who commit to sitting down with it.
-Kevin Purdy Brotato
Thomas Gevraud; Windows, Switch, iOS, Android
Further ReadingWhat I played on my summer vacationLast year, the cheap, pixel-graphics indie roguelite Vampire Survivors was my personal game of the year. I wasnt alone in my obsession. Although it wasnt technically the first of its kind, Vampire Survivors kick-started a new genre in which an auto-attacking hero faces down ever-increasing hordes of enemies. Ive played a ton of these Survivor-likes over the past year, and many of them are quite good. My favorite by far, though, is Brotato, which saw its 1.0 release this year. Enlarge / Look out, little potato.Blobfish
In Brotato, you maneuver the titular potato-bodied hero around a small arena. Enemies rush toward your position, and when theyre in range, your character attacks them automatically. But instead of the 20- to 30-minute rounds common in the genre, a Brotato run is split into 20 bite-sized fights that last anywhere from 20 to 90 seconds.
Defeated enemies drop materials, which double as experience points and money. You visit a shop between rounds and can spend as much money as you want to buy items and weapons to buff up your character. This is where the game gets its addictive pull. There are 16 main stats, and the key to success is leaning into the ones that help your character the most. Items often have a positive and a negative, so balancing is key.
In short, the game is a min-maxers dream.
Forty-four unique characters, six difficulty levels, dozens of weapons, and hundreds of itemsunlocked as you play the gameensure you have a ton of content to chew through. The best thing about the game is coming up with wacky build ideas and seeing if you can make them happen. Adjusting your stats from round to round makes a huge difference, and choosing the right items becomes surprisingly intuitive.
The game is a scandalously cheap $5 (or free to try on mobile). If you are at all interested in stat-building in games, you need to try this.
-Aaron Zimmerman Page: 1 2 3 4 5 6 7 Next → reader comments 14 Kyle Orland Kyle Orland has been the Senior Gaming Editor at Ars Technica since 2012, writing primarily about the business, tech, and culture behind video games. He has journalism and computer science degrees from University of Maryland. He once wrote a whole bookabout Minesweeper. Advertisement Channel Ars Technica ← Previous story Next story → Related Stories Today on Ars